code/__DEFINES/colors.dm 
            
        
| ADMIN_COLOUR_PRIORITY | Only used by rare effects like greentext coloring mobs and when admins varedit color | 
|---|---|
| TEMPORARY_COLOUR_PRIORITY | e.g. purple effect of the revenant on a mob, black effect when mob electrocuted | 
| WASHABLE_COLOUR_PRIORITY | Color splashed onto an atom (e.g. paint on turf) | 
| FIXED_COLOUR_PRIORITY | Color inherent to the atom (e.g. blob color) | 
| COLOUR_PRIORITY_AMOUNT | how many colour priority levels there are. | 
| COLOR_TOOL_BLUE | Colors for grayscale tools | 
| COLOR_SAMPLE_YELLOW | Colors for xenobiology vatgrowing | 
| COLOR_THEME_MIDNIGHT | Main colors for UI themes | 
| COLOR_THEME_DETECTIVE | yog UI colors | 
| COLOR_PERIWINKLEE | Colors for eigenstates | 
| COLOR_STARLIGHT | Starlight! | 
| LIGHT_COLOR_DEFAULT | Some defines to generalise colours used in lighting. | 
| LIGHT_COLOR_RED | Warm but extremely diluted red. rgb(250, 130, 130) | 
| LIGHT_COLOR_GREEN | Bright but quickly dissipating neon green. rgb(100, 200, 100) | 
| LIGHT_COLOR_VIVID_GREEN | Vivid, slightly blue green. rgb(60, 240, 70) | 
| LIGHT_COLOR_ELECTRIC_GREEN | Electric green. rgb(0, 255, 0) | 
| LIGHT_COLOR_BLUE | Cold, diluted blue. rgb(100, 150, 250) | 
| LIGHT_COLOR_BLUEGREEN | Light blueish green. rgb(125, 225, 175) | 
| LIGHT_COLOR_CYAN | Diluted cyan. rgb(125, 225, 225) | 
| LIGHT_COLOR_ELECTRIC_CYAN | Electric cyan rgb(0, 255, 255) | 
| LIGHT_COLOR_LIGHT_CYAN | More-saturated cyan. rgb(64, 206, 255) | 
| LIGHT_COLOR_DARK_BLUE | Saturated blue. rgb(51, 117, 248) | 
| LIGHT_COLOR_PINK | Diluted, mid-warmth pink. rgb(225, 125, 225) | 
| LIGHT_COLOR_YELLOW | Dimmed yellow, leaning kaki. rgb(225, 225, 125) | 
| LIGHT_COLOR_BROWN | Clear brown, mostly dim. rgb(150, 100, 50) | 
| LIGHT_COLOR_ORANGE | Mostly pure orange. rgb(250, 150, 50) | 
| LIGHT_COLOR_PURPLE | Light Purple. rgb(149, 44, 244) | 
| LIGHT_COLOR_LAVENDER | Less-saturated light purple. rgb(155, 81, 255) | 
| LIGHT_COLOR_HOLY_MAGIC | slightly desaturated bright yellow. | 
| LIGHT_COLOR_BLOOD_MAGIC | deep crimson | 
| LIGHT_COLOR_CLOCKWORK | yog clockies color | 
| LIGHT_COLOR_FIRE | Warm orange color, leaning strongly towards yellow. rgb(250, 160, 25) | 
| LIGHT_COLOR_LAVA | Very warm yellow, leaning slightly towards orange. rgb(196, 138, 24) | 
| LIGHT_COLOR_FLARE | Bright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75) | 
| LIGHT_COLOR_INTENSE_RED | Vivid red. Leans a bit darker to accentuate red colors and leave other channels a bit dry. rgb(200, 25, 25) | 
| LIGHT_COLOR_SLIME_LAMP | Weird color, between yellow and green, very slimy. rgb(175, 200, 75) | 
| LIGHT_COLOR_TUNGSTEN | Extremely diluted yellow, close to skin color (for some reason). rgb(250, 225, 175) | 
| LIGHT_COLOR_HALOGEN | Barely visible cyan-ish hue, as the doctor prescribed. rgb(240, 250, 250) | 
| COLOR_PRIDE_RED | Colors for pride week | 
| DEFAULT_ASAY_COLOR | The default color for admin say, used as a fallback when the preference is not enabled | 
| AMBIENT_OCCLUSION | Icon filter that creates ambient occlusion | 
| GAUSSIAN_BLUR | Icon filter that creates gaussian blur | 
| COLOR_BLOOD | Color used for default blood | 
| TEST_OUTPUT_RED | Change color to red on ANSI terminal output, if enabled with -DANSICOLORS. | 
| TEST_OUTPUT_GREEN | Change color to green on ANSI terminal output, if enabled with -DANSICOLORS. | 
| TEST_OUTPUT_YELLOW | Change color to yellow on ANSI terminal output, if enabled with -DANSICOLORS. | 
Define Details
ADMIN_COLOUR_PRIORITY
            
         
    
    Only used by rare effects like greentext coloring mobs and when admins varedit color
AMBIENT_OCCLUSION
            
         
    
    Icon filter that creates ambient occlusion
COLOR_BLOOD
            
         
    
    Color used for default blood
COLOR_PERIWINKLEE
            
         
    
    Colors for eigenstates
COLOR_PRIDE_RED
            
         
    
    Colors for pride week
COLOR_SAMPLE_YELLOW
            
         
    
    Colors for xenobiology vatgrowing
COLOR_STARLIGHT
            
         
    
    Starlight!
COLOR_THEME_DETECTIVE
            
         
    
    yog UI colors
COLOR_THEME_MIDNIGHT
            
         
    
    Main colors for UI themes
COLOR_TOOL_BLUE
            
         
    
    Colors for grayscale tools
COLOUR_PRIORITY_AMOUNT
            
         
    
    how many colour priority levels there are.
DEFAULT_ASAY_COLOR
            
         
    
    The default color for admin say, used as a fallback when the preference is not enabled
FIXED_COLOUR_PRIORITY
            
         
    
    Color inherent to the atom (e.g. blob color)
GAUSSIAN_BLUR
            
            
         
    
    Icon filter that creates gaussian blur
LIGHT_COLOR_BLOOD_MAGIC
            
         
    
    deep crimson
LIGHT_COLOR_BLUE
            
         
    
    Cold, diluted blue. rgb(100, 150, 250)
LIGHT_COLOR_BLUEGREEN
            
         
    
    Light blueish green. rgb(125, 225, 175)
LIGHT_COLOR_BROWN
            
         
    
    Clear brown, mostly dim. rgb(150, 100, 50)
LIGHT_COLOR_CLOCKWORK
            
         
    
    yog clockies color
LIGHT_COLOR_CYAN
            
         
    
    Diluted cyan. rgb(125, 225, 225)
LIGHT_COLOR_DARK_BLUE
            
         
    
    Saturated blue. rgb(51, 117, 248)
LIGHT_COLOR_DEFAULT
            
         
    
    Some defines to generalise colours used in lighting.
Important note: colors can end up significantly different from the basic html picture, especially when saturated Bright light used by default in tubes and bulbs
LIGHT_COLOR_ELECTRIC_CYAN
            
         
    
    Electric cyan rgb(0, 255, 255)
LIGHT_COLOR_ELECTRIC_GREEN
            
         
    
    Electric green. rgb(0, 255, 0)
LIGHT_COLOR_FIRE
            
         
    
    Warm orange color, leaning strongly towards yellow. rgb(250, 160, 25)
LIGHT_COLOR_FLARE
            
         
    
    Bright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75)
LIGHT_COLOR_GREEN
            
         
    
    Bright but quickly dissipating neon green. rgb(100, 200, 100)
LIGHT_COLOR_HALOGEN
            
         
    
    Barely visible cyan-ish hue, as the doctor prescribed. rgb(240, 250, 250)
LIGHT_COLOR_HOLY_MAGIC
            
         
    
    slightly desaturated bright yellow.
LIGHT_COLOR_INTENSE_RED
            
         
    
    Vivid red. Leans a bit darker to accentuate red colors and leave other channels a bit dry. rgb(200, 25, 25)
LIGHT_COLOR_LAVA
            
         
    
    Very warm yellow, leaning slightly towards orange. rgb(196, 138, 24)
LIGHT_COLOR_LAVENDER
            
         
    
    Less-saturated light purple. rgb(155, 81, 255)
LIGHT_COLOR_LIGHT_CYAN
            
         
    
    More-saturated cyan. rgb(64, 206, 255)
LIGHT_COLOR_ORANGE
            
         
    
    Mostly pure orange. rgb(250, 150, 50)
LIGHT_COLOR_PINK
            
         
    
    Diluted, mid-warmth pink. rgb(225, 125, 225)
LIGHT_COLOR_PURPLE
            
         
    
    Light Purple. rgb(149, 44, 244)
LIGHT_COLOR_RED
            
         
    
    Warm but extremely diluted red. rgb(250, 130, 130)
LIGHT_COLOR_SLIME_LAMP
            
         
    
    Weird color, between yellow and green, very slimy. rgb(175, 200, 75)
LIGHT_COLOR_TUNGSTEN
            
         
    
    Extremely diluted yellow, close to skin color (for some reason). rgb(250, 225, 175)
LIGHT_COLOR_VIVID_GREEN
            
         
    
    Vivid, slightly blue green. rgb(60, 240, 70)
LIGHT_COLOR_YELLOW
            
         
    
    Dimmed yellow, leaning kaki. rgb(225, 225, 125)
TEMPORARY_COLOUR_PRIORITY
            
         
    
    e.g. purple effect of the revenant on a mob, black effect when mob electrocuted
TEST_OUTPUT_GREEN
            
            
         
    
    Change color to green on ANSI terminal output, if enabled with -DANSICOLORS.
TEST_OUTPUT_RED
            
            
         
    
    Change color to red on ANSI terminal output, if enabled with -DANSICOLORS.
TEST_OUTPUT_YELLOW
            
            
         
    
    Change color to yellow on ANSI terminal output, if enabled with -DANSICOLORS.
WASHABLE_COLOUR_PRIORITY
            
         
    
    Color splashed onto an atom (e.g. paint on turf)