code/__DEFINES/status_effects.dm 
            
        
| STATUS_EFFECT_FAST_PROCESS | Processing flags - used to define the speed at which the status will work This is fast - 0.2s between ticks (I believe!) | 
|---|---|
| STATUS_EFFECT_NORMAL_PROCESS | This is slower and better for more intensive status effects - 1s between ticks | 
| IGNORE_RESTRAINTS | If the incapacitated status effect will ignore a mob in restraints (handcuffs) | 
| IGNORE_STASIS | If the incapacitated status effect will ignore a mob in stasis (stasis beds) | 
| IGNORE_GRAB | If the incapacitated status effect will ignore a mob being agressively grabbed | 
Define Details
IGNORE_GRAB
            
         
    
    If the incapacitated status effect will ignore a mob being agressively grabbed
IGNORE_RESTRAINTS
            
         
    
    If the incapacitated status effect will ignore a mob in restraints (handcuffs)
IGNORE_STASIS
            
         
    
    If the incapacitated status effect will ignore a mob in stasis (stasis beds)
STATUS_EFFECT_FAST_PROCESS
            
         
    
    Processing flags - used to define the speed at which the status will work This is fast - 0.2s between ticks (I believe!)
STATUS_EFFECT_NORMAL_PROCESS
            
         
    
    This is slower and better for more intensive status effects - 1s between ticks