| /proc/require_area_resort | A list of all machinery tied to an area along with the area itself. key=area name,value=list(area,list of machinery)
we use this to keep track of what areas are affected by the blueprints & what machinery of these areas needs to be reconfigured accordingly | 
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        | /proc/get_sorted_areas | Returns a sorted version of GLOB.areas, by name | 
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        | /proc/get_first_open_turf_in_area | Iterates over all turfs in the target area and returns the first non-dense one | 
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        | /proc/mobs_in_area_type | Takes: list of area types
Returns: all mobs that are in an area type | 
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