Jobs 
        
    
            
        
| Vars | |
| joinable_departments | List of all departments with joinable jobs. | 
|---|---|
| joinable_departments_by_type | List of all joinable departments indexed by their typepath, sorted by their own display order. | 
| joinable_occupations | List of jobs that can be joined through the starting menu. | 
| name_occupations | Dictionary of all jobs, keys are titles. | 
| name_occupations_all | Dictionary of all jobs EVEN DISABLED, keys are types. | 
| occupations | List of all jobs. | 
| Procs | |
| DivideOccupations | |
| DropLandAtRandomHallwayPoint | Lands specified mob at a random spot in the hallways | 
| FillSecurityPositions | Rolls a number of security based on the roundstart population | 
Var Details
joinable_departments
            
        
    
            
        
        List of all departments with joinable jobs.
joinable_departments_by_type
            
        
    
            
        
        List of all joinable departments indexed by their typepath, sorted by their own display order.
joinable_occupations
            
        
    
            
        
        List of jobs that can be joined through the starting menu.
name_occupations
            
        
    
            
        
        Dictionary of all jobs, keys are titles.
name_occupations_all
            
        
    
            
        
        Dictionary of all jobs EVEN DISABLED, keys are types.
occupations
            
        
    
            
        
        List of all jobs.
Proc Details
DivideOccupations
- Proc DivideOccupations
- fills var "assigned_role" for all ready players.
- This proc must not have any side effect besides of modifying "assigned_role".
DropLandAtRandomHallwayPoint
Lands specified mob at a random spot in the hallways
FillSecurityPositions
Rolls a number of security based on the roundstart population