Cave Generator 
        
    
            
        
| Vars | |
| birth_limit | How much neighbours does a dead cell need to become alive | 
|---|---|
| closed_turf_types | Expanded list of the types that spawns if the turf is closed | 
| death_limit | How little neighbours does a alive cell need to die | 
| feature_spawn_chance | Base chance of spawning features | 
| feature_spawn_list | Expanded list of extra features that can spawn in the area. Reads from the weighted list | 
| flora_spawn_chance | Base chance of spawning flora | 
| flora_spawn_list | Expanded list of flora that can spawn in the area. Reads from the weighted list | 
| gen_gurf_only | If this is set to TRUE then it will only change turfs that are /turf/open/genturf, for more flexability in design | 
| initial_closed_chance | Chance of cells starting closed | 
| megafauna_spawn_list | Expanded list of Megafauna that can spawn in the area. Reads from the weighted list | 
| mob_spawn_chance | Base chance of spawning a mob | 
| mob_spawn_list | Expanded list of mobs that can spawn in the area. Reads from the weighted list | 
| mob_spawn_no_mega_list | The mob spawn list but with no megafauna markers. autogenerated | 
| open_turf_types | Expanded list of the types that spawns if the turf is open | 
| smoothing_iterations | Amount of smoothing iterations | 
| string_gen | Unique ID for this spawner | 
| weighted_closed_turf_types | Weighted list of the types that spawns if the turf is closed | 
| weighted_feature_spawn_list | Weighted list of extra features that can spawn in the area, such as geysers. | 
| weighted_flora_spawn_list | Weighted list of flora that can spawn in the area. | 
| weighted_mob_spawn_list | Weighted list of mobs that can spawn in the area. | 
| weighted_open_turf_types | Weighted list of the types that spawns if the turf is open | 
Var Details
birth_limit
            
        
    
            
        
        How much neighbours does a dead cell need to become alive
closed_turf_types
            
        
    
            
        
        Expanded list of the types that spawns if the turf is closed
death_limit
            
        
    
            
        
        How little neighbours does a alive cell need to die
feature_spawn_chance
            
        
    
            
        
        Base chance of spawning features
feature_spawn_list
            
        
    
            
        
        Expanded list of extra features that can spawn in the area. Reads from the weighted list
flora_spawn_chance
            
        
    
            
        
        Base chance of spawning flora
flora_spawn_list
            
        
    
            
        
        Expanded list of flora that can spawn in the area. Reads from the weighted list
gen_gurf_only
            
        
    
            
        
        If this is set to TRUE then it will only change turfs that are /turf/open/genturf, for more flexability in design
initial_closed_chance
            
        
    
            
        
        Chance of cells starting closed
megafauna_spawn_list
            
        
    
            
        
        Expanded list of Megafauna that can spawn in the area. Reads from the weighted list
mob_spawn_chance
            
        
    
            
        
        Base chance of spawning a mob
mob_spawn_list
            
        
    
            
        
        Expanded list of mobs that can spawn in the area. Reads from the weighted list
mob_spawn_no_mega_list
            
        
    
            
        
        The mob spawn list but with no megafauna markers. autogenerated
open_turf_types
            
        
    
            
        
        Expanded list of the types that spawns if the turf is open
smoothing_iterations
            
        
    
            
        
        Amount of smoothing iterations
string_gen
            
        
    
            
        
        Unique ID for this spawner
weighted_closed_turf_types
            
        
    
            
        
        Weighted list of the types that spawns if the turf is closed
weighted_feature_spawn_list
            
        
    
            
        
        Weighted list of extra features that can spawn in the area, such as geysers.
weighted_flora_spawn_list
            
        
    
            
        
        Weighted list of flora that can spawn in the area.
weighted_mob_spawn_list
            
        
    
            
        
        Weighted list of mobs that can spawn in the area.
weighted_open_turf_types
            
        
    
            
        
        Weighted list of the types that spawns if the turf is open