not set 
        
    
            
        
If there is a warden or HoS, we can delegate them to be able to swap alerts If not, let the officers do it Security levels
These are used by the security level subsystem. Each one of these represents a security level that a player can set.
Base type is abstract
| Vars | |
| allow_cryo | Are players allowed to cryo | 
|---|---|
| announcement_color | The color of our announcement divider. | 
| area_alarm | If the emergency lights should be activiated | 
| custom_title | Custom title to use for announcement messages | 
| disable_night_mode | If the alert level should disable night mode | 
| elevating_to_announcement | Our announcement when elevating to this level | 
| elevating_to_configuration_key | Our configuration key for elevating to text, if set, will override the default elevating to announcement. | 
| emergency_doors | If red alert access doors should be unlocked | 
| looping_sound | The looping sound that will be played while the security level is set | 
| looping_sound_interval | The looping sound interval | 
| lowering_to_announcement | Our announcement when lowering to this level | 
| lowering_to_configuration_key | Our configuration key for lowering to text, if set, will override the default lowering to announcement. | 
| name | The name of this security level. | 
| number_level | The numerical level of this security level, see defines for more information. | 
| pod_access | If pods should be available for player launch | 
| require_call_reason | Require providing a reason for a shuttle call at this alert level | 
| shuttle_call_time_mod | The shuttle call time modification of this security level | 
| sound | The sound that we will play when this security level is set | 
Var Details
allow_cryo
            
        
    
            
        
        Are players allowed to cryo
announcement_color
            
        
    
            
        
        The color of our announcement divider.
area_alarm
            
        
    
            
        
        If the emergency lights should be activiated
custom_title
            
        
    
            
        
        Custom title to use for announcement messages
disable_night_mode
            
        
    
            
        
        If the alert level should disable night mode
elevating_to_announcement
            
        
    
            
        
        Our announcement when elevating to this level
elevating_to_configuration_key
            
        
    
            
        
        Our configuration key for elevating to text, if set, will override the default elevating to announcement.
emergency_doors
            
        
    
            
        
        If red alert access doors should be unlocked
looping_sound
            
        
    
            
        
        The looping sound that will be played while the security level is set
looping_sound_interval
            
        
    
            
        
        The looping sound interval
lowering_to_announcement
            
        
    
            
        
        Our announcement when lowering to this level
lowering_to_configuration_key
            
        
    
            
        
        Our configuration key for lowering to text, if set, will override the default lowering to announcement.
name
            
        
    
            
        
        The name of this security level.
number_level
            
        
    
            
        
        The numerical level of this security level, see defines for more information.
pod_access
            
        
    
            
        
        If pods should be available for player launch
require_call_reason
            
        
    
            
        
        Require providing a reason for a shuttle call at this alert level
shuttle_call_time_mod
            
        
    
            
        
        The shuttle call time modification of this security level
sound
            
        
    
            
        
        The sound that we will play when this security level is set