Yogstation 13 - Modules - TypesVar Details

/obj/effect/abstract/turf_fire

Vars

allowed_colorsthe list of allowed colors, if fire_color doesn't match, we store the color in hex_color instead and we color the fire based on hex instead
current_fire_stateVisual state of the fire. Kept track to not do too many updates.
fire_powerHow much power have we got. This is treated like fuel, be it flamethrower fuel or any random thing you could come up with
hex_colorIf we are using a custom hex color, which color are we using?
interact_with_atmosIf false, it does not interact with atmos.
magicalIs it magical, if it is then it wont interact with atmos, and it will not lose power by itself. Mainly for adminbus events or mapping

Var Details

allowed_colors

the list of allowed colors, if fire_color doesn't match, we store the color in hex_color instead and we color the fire based on hex instead

current_fire_state

Visual state of the fire. Kept track to not do too many updates.

fire_power

How much power have we got. This is treated like fuel, be it flamethrower fuel or any random thing you could come up with

hex_color

If we are using a custom hex color, which color are we using?

interact_with_atmos

If false, it does not interact with atmos.

magical

Is it magical, if it is then it wont interact with atmos, and it will not lose power by itself. Mainly for adminbus events or mapping