/obj/effect/immovablerod/wizard
        
    
            
        
Wizard Version of the Immovable Rod.
| Vars | |
| damage_bonus | The damage bonus of the rod when it smacks people. | 
|---|---|
| max_distance | The distance the rod will go. | 
| our_wizard | The wizard who's piloting our rod. | 
| start_turf | The turf the rod started from, to calcuate distance. | 
| Procs | |
| eject_wizard | Eject our current wizard, removing them from the rod and fixing all of the variables we changed. | 
| set_wizard | Set wizard as our_wizard, placing them in the rod and preparing them for travel. | 
| stop_travel | Called when the wizard rod reaches it's maximum distance or is otherwise stopped by something. Dumps out the wizard, and deletes. | 
Var Details
damage_bonus
            
        
    
            
        
        The damage bonus of the rod when it smacks people.
max_distance
            
        
    
            
        
        The distance the rod will go.
our_wizard
            
        
    
            
        
        The wizard who's piloting our rod.
start_turf
            
        
    
            
        
        The turf the rod started from, to calcuate distance.
Proc Details
eject_wizard
Eject our current wizard, removing them from the rod and fixing all of the variables we changed.
set_wizard
Set wizard as our_wizard, placing them in the rod and preparing them for travel.
stop_travel
Called when the wizard rod reaches it's maximum distance or is otherwise stopped by something. Dumps out the wizard, and deletes.