portal 
        
    
            
        
| Vars | |
| allow_anchored | Do we teleport anchored objects? | 
|---|---|
| atmos_destination | Atmos link destination | 
| atmos_link | Link source/destination atmos. | 
| atmos_source | Atmos link source | 
| force_teleport | Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags. | 
| hard_target | For when a portal needs a hard target and isn't to be linked. | 
| hardlinked | Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted. | 
| innate_accuracy_penalty | What precision value do we pass to do_teleport (how far from the target destination we will pop out at). | 
| last_effect | Used to track how often sparks should be output. Might want to turn this into a cooldown. | 
| linked | A reference to another "linked" destination portal | 
| mech_sized | Are mechs able to enter this portal? | 
| sparkless | Does this portal create spark effect when teleporting? | 
| teleport_channel | What teleport channel does this portal use? | 
| wibbles | If FALSE, the wibble filter will not be applied to this portal (only a visual effect). | 
| Procs | |
| Destroy | Calls on_portal_destroy(destroyed portal, location of destroyed portal) on creator if creator has such call. | 
Var Details
allow_anchored
            
        
    
            
        
        Do we teleport anchored objects?
atmos_destination
            
        
    
            
        
        Atmos link destination
atmos_link
            
        
    
            
        
        Link source/destination atmos.
atmos_source
            
        
    
            
        
        Atmos link source
force_teleport
            
        
    
            
        
        Does this portal bypass teleport restrictions? like TRAIT_NO_TELEPORT and NOTELEPORT flags.
hard_target
            
        
    
            
        
        For when a portal needs a hard target and isn't to be linked.
hardlinked
            
        
    
            
        
        Requires a linked portal at all times. Destroy if there's no linked portal, if there is destroy it when this one is deleted.
innate_accuracy_penalty
            
        
    
            
        
        What precision value do we pass to do_teleport (how far from the target destination we will pop out at).
last_effect
            
        
    
            
        
        Used to track how often sparks should be output. Might want to turn this into a cooldown.
linked
            
        
    
            
        
        A reference to another "linked" destination portal
mech_sized
            
        
    
            
        
        Are mechs able to enter this portal?
sparkless
            
        
    
            
        
        Does this portal create spark effect when teleporting?
teleport_channel
            
        
    
            
        
        What teleport channel does this portal use?
wibbles
            
        
    
            
        
        If FALSE, the wibble filter will not be applied to this portal (only a visual effect).
Proc Details
Destroy
Calls on_portal_destroy(destroyed portal, location of destroyed portal) on creator if creator has such call.