mecha equipment 
        
    
            
        
| Vars | |
| active | Whether this equipment should process along with its chassis | 
|---|---|
| chassis | Linked Mech/Chassis | 
| destroy_sound | Sound when this module is destroyed | 
| energy_drain | How much energy it drains when used or while in use | 
| equip_actions | Actions granted by this equipment | 
| equip_cooldown | Cooldown after use | 
| equip_ready | is the module ready for use | 
| harmful | Used for pacifism checks | 
| heat_cost | How much this heats the mech when used | 
| item_flags | Prevents hitting stuff when trying to use certain equipment as tools | 
| mech_flags | Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this. | 
| melee_override | Special melee override for melee weapons | 
| range | Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at | 
| salvageable | Can the module be salvaged | 
| selectable | Is it a passive module(FALSE) or a selectable module(TRUE) | 
Var Details
active
            
        
    
            
        
        Whether this equipment should process along with its chassis
chassis
            
        
    
            
        
        Linked Mech/Chassis
destroy_sound
            
        
    
            
        
        Sound when this module is destroyed
energy_drain
            
        
    
            
        
        How much energy it drains when used or while in use
equip_actions
            
        
    
            
        
        Actions granted by this equipment
equip_cooldown
            
        
    
            
        
        Cooldown after use
equip_ready
            
        
    
            
        
        is the module ready for use
harmful
            
        
    
            
        
        Used for pacifism checks
heat_cost
            
        
    
            
        
        How much this heats the mech when used
item_flags
            
        
    
            
        
        Prevents hitting stuff when trying to use certain equipment as tools
mech_flags
            
        
    
            
        
        Bitflag. Used by exosuit fabricator to assign sub-categories based on which exosuits can equip this.
melee_override
            
        
    
            
        
        Special melee override for melee weapons
range
            
        
    
            
        
        Bitflag: MECHA_MELEE|MECHA_RANGED what ranges it operates at
salvageable
            
        
    
            
        
        Can the module be salvaged
selectable
            
        
    
            
        
        Is it a passive module(FALSE) or a selectable module(TRUE)