door 
        
    
            
        
| Vars | |
| air_tight | TRUE means density will be set as soon as the door begins to close | 
|---|---|
| assemblytype | The type of door frame to drop during deconstruction | 
| autoclose | Does it automatically close after some time | 
| closingLayer | Layer the door closes on | 
| emergency | Is it on emergency access mode | 
| glass | Can you see through it | 
| heat_proof | Does it block superconduction | 
| locked | Is the door bolted? | 
| normalspeed | Does it close at a normal speed | 
| opens_with_door_remote | Door remote allow control | 
| operating | Is it currently opening/closing | 
| red_alert_access | Will the door unlock on red alert | 
| safe | Whether the door detects things and mobs in its way and reopen or crushes them. | 
| secondsElectrified | How long is this door electrified for | 
| shockedby | Logs for EMPs, Electrifications or Hostile Lockdowns | 
| sub_door | Is it's meant to go under another door. | 
| unres_sides | Unrestricted sides. A bitflag for which direction (if any) can open the door with no access | 
| visible | Can you see through it without glass | 
| welded | Is it welded shut | 
| Procs | |
| cmag_allowed | Returns the opposite of '/allowed', but makes exceptions for things like IsAdminGhost(). | 
| on_magic_unlock | Signal proc for COMSIG_ATOM_MAGICALLY_UNLOCKED. Open up when someone casts knock. | 
Var Details
air_tight
            
        
    
            
        
        TRUE means density will be set as soon as the door begins to close
assemblytype
            
        
    
            
        
        The type of door frame to drop during deconstruction
autoclose
            
        
    
            
        
        Does it automatically close after some time
closingLayer
            
        
    
            
        
        Layer the door closes on
emergency
            
        
    
            
        
        Is it on emergency access mode
glass
            
        
    
            
        
        Can you see through it
heat_proof
            
        
    
            
        
        Does it block superconduction
locked
            
        
    
            
        
        Is the door bolted?
normalspeed
            
        
    
            
        
        Does it close at a normal speed
opens_with_door_remote
            
        
    
            
        
        Door remote allow control
operating
            
        
    
            
        
        Is it currently opening/closing
red_alert_access
            
        
    
            
        
        Will the door unlock on red alert
safe
            
        
    
            
        
        Whether the door detects things and mobs in its way and reopen or crushes them.
secondsElectrified
            
        
    
            
        
        How long is this door electrified for
shockedby
            
        
    
            
        
        Logs for EMPs, Electrifications or Hostile Lockdowns
sub_door
            
        
    
            
        
        Is it's meant to go under another door.
unres_sides
            
        
    
            
        
        Unrestricted sides. A bitflag for which direction (if any) can open the door with no access
visible
            
        
    
            
        
        Can you see through it without glass
welded
            
        
    
            
        
        Is it welded shut
Proc Details
cmag_allowed
Returns the opposite of '/allowed', but makes exceptions for things like IsAdminGhost().
on_magic_unlock
Signal proc for COMSIG_ATOM_MAGICALLY_UNLOCKED. Open up when someone casts knock.